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Units in second semester 2020 may be delivered online and in alternative formats whilst restrictions in relation to the COVID-19 pandemic are in place.

Study Animation and Game Design at Curtin

Animation and Game Design

Undergraduate Major

MJRU-ANIGD

Major
Animation and Game Design Major
Admission criteria
Guaranteed ATAR 70
Credit
200

Outline

Gain professional animation and game design experience using industry-standard software and simulated environments.

Top 20

Curtin is ranked in the top 20 young universities globally.

(2019 QS top 50 under 50)

Transferable skills

Humanities courses teach transferable skills for international careers. 

 

Industry links

Strong connections to local, national and international animation and digital game industries.

Animators, visual effects artists and video game designers are experts in computer-generated imagery, designing everything from settings and characters to immersive player-driven stories.

In this major you will specialise in the exciting area of animation and game design.

You will explore the latest industry trends and technologies to create compelling experiences to engage your audience.

You'll learn and apply the fundamentals of animation and game design through:

  • analysing game design content and the latest animated experiences
  • investigating various industry approaches and techniques for 3D modelling and animation
  • exploring the design of narrative structures and immersive experiences
  • developing creative and compelling visuals utilising 3D animation and visual
  • effects, motion graphics and game related technologies.

You'll also gain experience using up-to-date industry standard software in simulated studio environments.

This major has strong connections to local, national and international animation and digital game industries.

Animation and Game Design is offered as part of the Bachelor of Design. You will be able to enhance your degree by selecting to study either two additional minors or one additional minor and four elective units to support your career goals.

Please refer to the handbook for additional course overview information.

How to apply

This major sits within the Bachelor of Design degree. To apply for this major, you will apply for the Bachelor of Design. In step 3 of the application process, you will be asked to confirm the major you wish to study.

Applying as an undergraduate student is easy. For information tailored to your situation, visit our easy to follow instructions to get your application started.

Ready to apply?

Apply now

How this course will make you industry ready

  • The course features strong industry links, built up through its staff members. Many of the staff are currently working in industry, ensuring your learning is relevant and reflects best industry practice.
  • You will work in simulated studio environments and develop a combination of creativity and software skills, including industry standard software skills for animation and games development.

Student profile

View our student profile table to get an indication of the likely peer cohort for new students at Curtin University. This table provides data on students that commenced undergraduate study and passed the census date in the most relevant recent intake period for which data are available. It includes those admitted through all offer rounds and international students studying in Australia.

Professional recognition

Professional membership is available with the Design Institute of Australia.

Career information

Careers

  • 3D artist
  • Character designer
  • Visual effects artist
  • Broadcast designer
  • Game designer
  • Art / creative director
  • Animator
  • Motion graphic designer

Industries

  • Animation and motion graphics
  • Digital gaming
  • Film and television
  • Advertising
  • Media and communications

What you'll learn

  • apply narrative communication skills through visual and interactive mediums; understand the fundamentals of communication; contribute to cultural production through creation of animation and game projects
  • think critically and reflectively to explore animation and communication design solutions
  • investigate and evaluate a range of solutions to creative problems, using appropriate technologies and investigative techniques
  • clearly communicate concept, narrative, theme and issues through animated and interactive mediums, and effectively create outcomes appropriate for a wide audience
  • use appropriate technical skills in the production of interactive or visual narrative communication mediums; use and discern tools and technologies appropriate for the production execution
  • demonstrate a range of abilities in knowledge acquisition for the production of projects; recognise the importance of self-directed learning for technical and creative projects, and the development of lifelong learning skills
  • recognise cultural differences for narrative construction for game and animation, and communication of global issues; apply international conventions and standards in individual projects
  • recognise the significance cultural diversity plays in the construction of narratives; respect individuals from all cultures; apply cultural understanding to narrative-based projects
  • work independently and collaboratively, demonstrating leadership skills in group projects; demonstrate professional processes and practices for project developments and collaborative environments

Entry requirements

Curtin requires all applicants to demonstrate proficiency in English. Specific English requirements for this course are outlined in the IELTS table below.

IELTS Academic (International English Language Testing System)
Writing 6.0
Speaking 6.0
Reading 6.0
Listening 6.0
Overall band score 6.5

You may demonstrate English proficiency using the following tests and qualifications.

Cut-off scores

Please note: The cut-off scores below are for 2020 only.

Qualification Score
GCE/STPM/HKALE (A-levels - best of three) 5
HKDSE 15
IB 24
Ontario Gr 12 (best of 6) 60
ATAR (including WACE/SACE/HCE/VCE) 70
WAUFP (CPS) 53
India (CBSE) 60%
India (HSC) 65%
Sri Lanka 5

Please select a country above.

Other requirements and notes for this course

For additional queries and information, please email dbestudents@curtin.edu.au

In addition to the course-specific admission criteria listed above, please read our general admission criteria. Our general admission criteria apply to all courses at Curtin University.

Advanced standing

At Curtin, we understand that everyone’s study journey has been different.

You may have already studied some of the units (subjects) listed in your Curtin course at another educational institution, or you may have work experience that matches the degree requirements.

A successful CRL application exempts you from having to complete certain units within your course and means you could finish your degree in a shorter amount of time.

CRL is also known as recognition of prior learning, advanced standing and credit transfer.

Use the CRL search to find out how much CRL you qualify for, or contact us at:

Email: ci-enquiries@curtin.edu.au
Tel: +61 8 9266 5888

CRL search

Fees & charges

Please view the Bachelor of Design degree for indicative fees.

How to apply

Please review information on how to apply for the campus of your choice

Apply now

Help is at hand

See our frequently asked questions or get in touch with us below.

  • As an international student, can I work in Australia while I'm studying?
  • Where can I get an electronic Confirmation of Enrolment document if I am an international student?
  • Choosing Curtin
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  • Browse all FAQs

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Call us: +61 8 9266 5888

  • The offering information on this website applies only to future students. Current students should refer to faculty handbooks for current or past course information. View courses information disclaimer.

  • Curtin course code: MJRU-ANIGD
  • Last updated on: February 21, 2020